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 Post subject: MCS Credits to the Doom3 Community
PostPosted: Mon Sep 05, 2011 3:08 pm 
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Joined: Mon Nov 27, 2006 11:36 pm
Posts: 115
Quote:
Credits to the amazing Doom3 Community members that made MCS possible
================================================================

id software & John Carmack (for developing top of the line games/engines and releasing the sourcecode)

Oneofthe8devilz (Founder and Project Lead)

Simon Wadsworth (for his years of technical support providing outstanding solutions & code)

Chit Min Paing (for his exceptional Doom3 netcode rewrite)

Sikkpin (for his stunning sikkmod effects mod and codebase)

Nicemice (for his impressive opencoop codebase)

TinMan & cusTom3 (for their AI scripts & code)

Revility & Ivan_The_B (for their AI scripts and Ruiner/Fragging Free assets)

Der_Ton (for his Doom 3 import/export tools)

OliveD (for her D3 Revised ironsight scripts & assets

BJA (for contributing his Lost_Facility map)

Ice Weasel (for contributing his Omega Research Facility map)

krankymonkee (for contributing his E1M1 DHC Hangar map)

Obihb (for contributing his Obihb map & meshes)

wishmop (for contributing his am_docks_dw map)

jONNY=[ReWIRE]= (for contributing his Mars Station map)

Thomas Creutzenberg (for contributing his Once Upon A Time map)

Aphexjh (for contributing his Dalen map)

Bad Dos (for contributing his baddm2 map)

Fre1los (for contributing his d3h8tourney map)

redRum (for contributing his d3illdm1 map)

Godlike (for contributing his gdlkbase & gdlkblood maps)

GW (for contributing his gwdm2 map)

Laguna Loire (for contributing his lldm03 map)

Toireht (for contributing his pestilence map)

abyse (for contributing his q3dm1 & q3dm2 maps)

Deavile (for his third person crosshair coding tutorial)

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